I’ve been saying for a while that I am a Human Hierarchy
trainer. Force free doesn’t really
define what I do, or even what positive reinforcement based trainers to. Force is everywhere, force is a part of life,
you can’t escape it. Per the humane hierarchy you strive to use the least
invasive least aversive methods first.
Per the human hierarchy, positive reinforcement is not the first choice
because even can be stressful.
So basically, I'm even more positive then R+ trainers.
With structured games, I'm manipulating the environment (#1
and 2 on the hierarchy), not the dog. I
don't make getting reinforcement contingent on the dog guessing on how to get a
click which can be stressful and frustrating.
With a game, the path to reinforcement is clear and defined so there is
minimal stress.
Here is a good analysis of the Humane Hierarchy. http://eileenanddogs.com/2013/05/21/the-humane-hierarchy-1/
I base my training on Dr
Susan Friedman’s analysis here http://behaviorworks.org/files/articles/What's%20Wrong%20with%20this%20Picture.pdf which includes this:
“The lack of a standard to help us select behavior
reduction procedures is a crucial matter. Without such a standard, we are likely to intervene on the
basis of effectiveness alone, without due consideration of humaneness. To be maximally humane,
our interventions should be as unintrusive for the learner as possible and still be effective. Carter
and Wheeler define intrusiveness according to two important criteria: 1) the
level of social acceptability of an intervention, and 2) the degree to which
the learner maintains control while the intervention is in effect.”
In my original forays into positive reinforcement based training, the
first thing I was introduced to was the clicker. I got pretty good at
training some intricate behaviors with it, but I didn’t like the franticness
that it seemed to create in the dogs I worked with. I was told over and over to “break it down” “click the smallest movements”. What I saw with the dogs was “I don’t know
which movement it was, so I’ll just throw a bunch of movements out there and
see which one gets a click”. I see this
quite often in the videos on YouTube, even from the more well-known clicker
trainers that everyone refers you to.
Then
I found just plain marker training along with some antecedent
manipulation. With this combination, the
dogs were calmer, but seemed to learn just as fast and sometimes faster. I used marker training, without the need to
break behaviors down into teeny tiny steps for years with success in basic
obedience through reactive and aggressive dog rehab.
A
few years back, Susan Garrett introduced the first Recaller Online Classes. This opened up a whole new world of training
method for me. Somewhere along the way I
figured out how to make my own games and the world expended exponentially. Structured
games became our way of life and not a day goes by that each of the dogs plays
a teaching game and takes one more step toward a final behavior. Many times they get the final behavior long
before all the games are played in that series.
The
main thing – there is no stress, no frantic guessing, and no hoping for the
right movement. The dogs calmly, but enthusiastically,
do as asked, move through our little corner of the world with ease and understanding.
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